Downloads: 5,440,936 (1 review)
|TOSEC: Coleco ColecoVision (2012-04-23)|
The ColecoVision is Coleco Industries' second generation home video game console, which was released in August 1982. The ColecoVision offered near-arcade-quality graphics and gaming style along with the means to expand the system's basic hardware. Released with a catalog of 12 launch titles, with an additional 10 games announced for 1982, approximately 145 titles in total were published as ROM cartridges for the system between 1982 and 1984...
|DOOM + Accessories|
Contents: Three Shareware versions of DOOM, runnable from the CD directly DOOM Audio Editors DOOM Map Editors DOOM Graphics Editors DOOM Front Ends/Shells DOOM FAQ Over 500 Levels/Maps DOOM Insanity (Jokes about DOOM)
Keywords: video games; DOOM; first-person shooter
|JSMESS Configuration - JSMESS Team|
|TOSEC - DAT Pack - Complete (2001) (TOSEC-v2012-12-28)|
******************************* The Old School Emulation Center 28/12/2012 Hello, and welcome to a brand new TOSEC release! Just a quick one before the end of the year, LOTS of new Commodore images added. Many thanks to the tireless efforts of Crashdisk, mai, Duncan Twain and new helpers AntiPontifex and IguanaC64. On the ISO side, I'm happy to report the NTSC-US Games DAT is now 100% complete and verified, due to the above and beyond efforts of Maddog, atreyu187 and all the boys at Dumpcast...
|Diagnostic Test Cartridge - Atari|
From Atari Age, by Mitchell Orman: If you were looking for an official Atari manual then I'm afraid you are going to be disappointed. Atari never released the 7800 service manual that would have included the information about the Diagnostic Test Cartridge. With this page I am going to try and document some of the things that I have discovered about it. The main purpose of the Diagnostic Cartridge would seem to be the adjustment of the 7800 specific color pot...
|Akalabeth (1980)(California Pacific Computer)|
Akalabeth: World of Doom /əˈkæləbɛθ/ is a role-playing video game that had a limited release in 1979 and was then published by California Pacific Computer Company for the Apple II in 1980. Richard Garriott designed the game as a hobbyist project, which is now recognized as one of the earliest known examples of a role-playing video game and as a predecessor of the Ultima series of games that started Garriott's career...
|Oregon Trail, The - MECC|
Published by MECC Developed by MECC Released 1990 Also For Apple II, Atari 8-bit, Macintosh, Windows, Windows 3.x Genre Adventure, Educational, Simulation Perspective 3rd-Person Perspective, Side-Scrolling Sport Hunting Theme Managerial, Real-Time Educational Geography, HistoryDescription As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon...
Downloads: 662,011 (74 reviews)
|E.T. The Extra-Terrestrial (1982) (Atari) (NTSC)|
E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet...
Keywords: Atari 2600; E.T; Howard Scott Warshaw; Atari
|VisiCalc (1979) (Software Arts)|
VisiCalc was the first spreadsheet computer program, originally released for the Apple II. It is often considered the application that turned the microcomputer from a hobby for computer enthusiasts into a serious business tool. VisiCalc sold over 700,000 copies in six years. Conceived by Dan Bricklin, refined by Bob Frankston, developed by their company Software Arts, and distributed by Personal Software in 1979 (later named VisiCorp) for the Apple II computer, it propelled the Apple from being ...
Keywords: Visicalc; Spreadsheet; Apple II; Dan Bricklin
|Microsoft Adventure (Microsoft) (1981) - Microsoft|
Colossal Cave Adventure (also known as ADVENT, Colossal Cave, or Adventure)gave its name to the computer adventure game genre. It was originally designed by Will Crowther, a programmer and caving enthusiast who based the layout on part of the Mammoth Cave system in Kentucky. The version that is best known today was the result of a collaboration with Don Woods, a graduate student who discovered the game on a computer at Stanford University and made significant expansions and improvements, with Cr...
Keywords: DOS; Microsoft Adventure; Microsoft; Adventure
Downloads: 618,426 (3 reviews)
|The Hobbit v1.0 (1982)(Melbourne House)|
The Hobbit is an illustrated text adventure computer game released in 1982 and based on the book The Hobbit, by J. R. R. Tolkien. It was developed at Beam Software by Philip Mitchell and Veronika Megler and published by Melbourne House for most home computers available at the time, from more popular models such as the ZX Spectrum, the Commodore 64, Amstrad CPC 464, BBC Micro, MSX, Dragon 32 and Oric...
|Karateka (1984) (Broderbund)|
Karateka is a 1984 beat'em up video game by Jordan Mechner, and was his first game created while attending Yale University. It was originally programmed for the Apple II, and was later ported to several other home computers and early gaming consoles. The game was published in North America by Brøderbund, and in Europe by Ariolasoft. The player controls an unnamed protagonist who is attempting to rescue his love interest, the Princess Mariko, from Akuma's castle fortress...
Downloads: 615,683 (5 reviews)
|Atari Dealer Demo (1980) - Atari|
Created as a demonstration program for the Atari 400 and 800, the "Dealer Demo" represents one of the forerunners of what would eventually become the "Demoscene", a decades-long culture to demonstrate programming skill and machine ability. This dealer demo is semi-autonomous, looping throughout demonstrations of sound and video capabilities of the Atari 8-Bit machines while touting their flexibility and use...
Keywords: Atari 800; Dealer Demo; Atari
Downloads: 606,164 (1 review)
|K.C. Munchkin (1982) (Philips) (US) - Philips|
Munchkin is cartridge number 38 in the official Magnavox/Philips line of games for the Philips Videopac. In North America for the Odyssey² it was called K.C. Munchkin!, an inside reference to then president of Philips Consumer Electronics Kenneth C. Menkin. Designed and programmed by Ed Averett, Munchkin is very heavily based on Namco's 1980 arcade game Pac-Man, but not a direct clone. It was however, similar enough for Atari to sue Philips and force them to cease production of Munchkin...
Keywords: K.C. Munchkin; Odyssey 2; Look and Feel; Pac-Man
|Pitfall! (Activision) (1982) - Activision|
Pitfall! is a video game released by Activision for the Atari 2600 in 1982. It is the second best-selling game made for the Atari 2600 (after Pac-Man), with over 4 million copies sold. The player must maneuver a character (Pitfall Harry) through a maze-like jungle in an attempt to recover 32 treasures in a 20-minute time period. Along the way, he must negotiate numerous hazards, including pits, quicksand, rolling logs, fire, rattlesnakes, scorpions, and crocodiles...
Keywords: Activision; David Crane; Pitfall
Downloads: 602,074 (1 review)
|Pac Man (1981) (Atari) - Atari|
In 1982, Atari Inc. released a port of Namco's hit arcade game Pac-Man for its Atari 2600 video game console. Like the original arcade version, the player controls the titular character with a joystick. The object is to traverse a maze, consuming all the wafers within while avoiding four ghosts. The game was programmed by Tod Frye, who was given a limited time frame by Atari to complete the project...
Keywords: Atari; Pac-Man; Tod Frye; Atari 2600
|Rocky's Boots (1982) (The Learning Company)|
Rocky's Boots is an educational logic puzzle game by Warren Robinett and Leslie Grimm, published by The Learning Company in 1982. It was released for the Apple II, the CoCo, the Commodore 64 and the IBM PC. It was followed by a more difficult sequel, Robot Odyssey. It won Software of the Year awards from Learning Magazine (1983), Parent's Choice magazine (1983), and Infoworld magazine (1982, runner-up), and received the Gold Award (for selling 100,000 copies) from the Software Publishers Associa...
|Hi-Res Adventure #1: Mystery House (On-line Systems) (1980)|
Mystery House is an adventure game released in 1980 by Roberta and Ken Williams for the Apple II. The game is remembered as one of the first adventure games to feature computer graphics and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. The game starts near an abandoned Victorian mansion. The player is soon locked inside the house with no other option than to explore...
|Elite (1985)(Firebird Software) (ZX Spectrum)|
Elite is a seminal space trading video game, originally published by Acornsoft in 1984 for the BBC Micro and Acorn Electron computers. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". It was written and developed by David Braben and Ian Bell, who had met while they were both undergraduates at Jesus College, Cambridge. Non-Acorn versions of the game were published by Firebird, Imagineer and Hybrid Technology...
|Chuckie Egg (1983) (A&F Software)|
A&F Software's Chuckie Egg is a home computer video game released in 1983, initially for the ZX Spectrum, the BBC Micro and the Dragon. Its subsequent popularity saw it released over the following years on a wide variety of computers, including the Commodore 64, Acorn Electron, MSX, Tatung Einstein, Amstrad CPC and Atari 8-bit family. It was later updated and released for the Commodore Amiga, Atari ST, and IBM PC compatibles...
|Lemonade Stand (1979) (Apple) - Apple Computer|
Lemonade Stand is a basic economics game created in 1973 by Bob Jamison of the Minnesota Educational Computing Consortium. Charlie Kellner ported the game to the Apple II platform in February 1979. Throughout the 1980s Apple Computer included Lemonade Stand (along with other software) with the purchase of their systems. Like most games created for microcomputers in the 1970s, the gameplay is simple...
Keywords: Lemonade Stand; Apple II; Economics
Downloads: 558,422 (1 review)
|Pac-Man 4K (2007 Remake) - Dennis Debro|
From the description by Dennis Debro: Pacman 4K started out as a challenge for me to see if I could get a no frills Pac-man written for the 2600 in 4K and stay faithful to the original arcade game. I made some sacrifices along the way. Most noticeable was the decision to flicker the objects at a rate of 20Hz instead of developing a variable flicker algorithm. I did some work in this direction but found that it took up too much ROM to include the other features...
Keywords: Atari 2600; Pac-Man; Dennis Debro; Homebrew; Remake
|Sargon Chess (1981) (Hayden Software)|
The Sorcerer was one of the early home computer systems, released in 1978 by the videogame company, Exidy. It was comparatively advanced when released, especially when compared to the contemporary more commercially oriented Commodore PET and TRS-80, but due to a number of problems including a lack of marketing, the machine remained relatively unknown. Exidy eventually pulled it from the market in 1980, and today they are a coveted collector's item...
|Choplifter (1982)( Broderbund) - Dan Gorlin|
Choplifter is a 1982 Apple II game developed by Dan Gorlin and published by Brøderbund. It was ported to other home computers and, in 1985, Sega released a coin-operated arcade game remake, which in turn received several home ports of its own. While many arcade games have been ported to home computers and consumer consoles, Choplifter was one of the few games to take the reverse route: first appearing on a home system and being ported to the arcade...
Keywords: Broderbund; Choplifter; Apple II; Helicopter
Downloads: 515,282 (1 review)
|Chess (Tandy Radio Shack Color Computer) (1980)|
Microchess, by Peter R. Jennings, was originally a microcomputer chess program for the MOS Technology KIM-1 microcomputer, first released on December 18, 1976. Microchess, as small as it was in terms of program size, could still play passable chess on the KIM-1 with its 6502 microprocessor, 1 kilobyte of memory, simple hex keyboard, and seven-segment display. Selling it at a price of $10 US dollars, Jennings refused to sell the rights of the program to Chuck Peddle (president of MOS Technology) ...
|Internet Arcade: The Three Stooges In Brides Is Brides - Mylstar|
The Three Stooges, fully titled as The Three Stooges in Brides is Brides on the title screen, is a 1984 arcade game by Mylstar Electronics. It is based on the comedy act of the same name. Gameplay The game features digital voice samples. At the start of the game, up to three players control Moe Howard, Larry Fine and Curly Howard. Players must help the Three Stooges find their fiancees, Cora, Nora and Dora, who were kidnapped by the Mad Scientist...
|Internet Arcade: Street Fighter 2 - Capcom|
Street Fighter II: The World Warrior (ストリートファイターⅡ -The World Warrior-) is a competitive fighting game originally released for the arcades in 1991. It is the second entry in the Street Fighter series and the arcade sequel to the original Street Fighter released in 1987. It was Capcom's fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and...
Downloads: 438,883 (4 reviews)
|Internet Arcade: Astro Blaster - Sega|
Astro Blaster is a shoot 'em up arcade game released by Sega in 1981. The player controls a ship (bearing a resemblance to the Battlestar Galactica) which can fire and move left or right. The player must continuously monitor the onscreen temperature and fuel gauges; if the ship overheats, its weapon is disabled, and if it is depleted of fuel, the vessel itself explodes. The player must battle through waves of enemies, which attack with varied formations and flight patterns...
|Internet Arcade: Bionic Commando - Capcom|
Bionic Commando, released in Japan as Top Secret (Japanese: トップシークレット, Hepburn: Toppu Shīkuretto?), is a 1987 action platform game released by Capcom for the arcades. It was later released for several home computers (ported by Software Creations and published by Go!). Capcom later produced a home version for the Nintendo Entertainment System, also titled Bionic Commando, that was drastically different from the original arcade game...
|Internet Arcade: Battle of Atlantis - Comsoft|
Battle of Atlantis is a scrolling shooter arcade game released by Game World Manufacturing / Comsoft in 1981, similar to "Scramble". It was designed and programmed by Andy Thomason. Gameplay The mission of the game is to finish the six tables (levels) by shooting enemies. Through all six tables, build up your bonus by blowing-up the fuel tanks. Table 1 : Avoid and destroy the floating mines. Table 2 : Exploding sharks appear as well as the destroyers...
|Internet Arcade: Defender - Williams|
Defender is an arcade video game developed and released by Williams Electronics in February 1981. A shooting game featuring two-dimensional (2D) graphics, the game is set on a fictional planet where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis' first video game project and drew inspiration from Space Invaders and Asteroids...
Downloads: 390,599 (6 reviews)
|Internet Arcade: Atomic Boy - Irem (Memetron license)|
Climb around lattice of pipes to deactivate power switches for main computer while avoiding robots. Jump on generators to send out disrupters and kill robots. Game Play Five level vertically scrolling platformer. Climb around a lattice of conduits while avoiding robots. Kill robots by jumping on generators and sending out disrupters. Each generator has a limited number of disrupter shots. Normal robots can become super robots by passing through generators...
|Internet Arcade: Berzerk - Stern Electronics|
Berzerk is a multi-directional shooter video arcade game, released in 1980 by Stern Electronics of Chicago. The player controls a green stick man. Using a joystick and a firing button that activates a laser-like weapon, the player navigates a simple maze filled with many robots, who fire lasers back at the player character. A player can be killed by being shot, by running into a robot or an exploding robot, coming into contact with the electrified walls of the maze itself, or by being touched by...
Keywords: arcade; stern; stern electronics; maze; shooter; speech; Berzerk Franchise
Downloads: 388,564 (1 review)
|Internet Arcade: Bagman - Valadon Automation (Stern Electronics License)|
Bagman is a platform arcade game released by Valadon Automation in 1982. It was also licensed to Stern for U.S. distribution in the same year. This game was also released (in form of unofficial conversions) for the Amstrad CPC, Commodore 64 and ZX Spectrum home computer systems in 1984 as Gilligan's Gold; it is known in France as Le Bagnard. Gameplay The objective of the game is to maneuver the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the sur...
Downloads: 388,400 (1 review)
|Internet Arcade: Bank Panic - Sanritsu / Sega|
Bank Panic is an arcade game developed by Sanritsu and manufactured by Sega in 1984. West Bank is a clone of the game, released on several platforms. Game description The player assumes the part of an Old West sheriff who must protect a bank and its customers from masked robbers. The layout of the bank is implicitly a circle with twelve numbered doors and the player in the center. The player can rotate to the left or right and view three doors at a time...
|Internet Arcade: Aztarac - Centuri|
Aztarac is a scrolling shooter arcade game using vector graphics that was released by Centuri in 1983. It was developed by Tim Stryker. Summary The player is the commander of an intergalactic race of mutant humans. Their mode of transport is a tank and its turret is controlled independently. This allows the player to move in one direction while shooting in another. Their mission is to guard various space outposts from hordes of incoming enemy ships...
|Internet Arcade: Black Tiger - Capcom|
Black Tiger, known in Japan as Black Dragon (Japanese: ブラックドラゴン Hepburn: Burakku Doragon), is a 1987 platform game released for the arcades by Capcom. A barbarian hero jumps and fights his way through a variety of colourful, enemy-packed levels. The sprawling, eight-way scrolling, two-dimensional levels are packed with hidden bonuses to encourage and reward exploration. Though a percentage of these bonuses consist of dubious and often self-evident "advice", most come in the form ...
Downloads: 382,610 (1 review)
|Internet Arcade: Commando - Capcom|
You are a highly trained solder whose mission is to annihilate the enemy and rescue important captives. To do this you must destroy the enemy base, which is said to be impregnable. Your weapons consist of a machine gun with unlimited shots and a limited supply of hand grenades that may be replenished by stealing from the enemy. Tricks / Cheats / Easter Eggs Older rom revisions allowed the player to hide behind trees or other obstacles indefinitely...
Downloads: 381,534 (1 review)
|Internet Arcade: Beezer - Tong Electronic|
Game Play Turn the three-sided walls to create a six sided cell, trapping a bee inside. Do not trap yourself or you die. If the queen bee comes into the maze, she will move the walls and lay eggs. Eat the eggs to become energized before they hatch into more bees. When you are energized you can kill bees, which is just as good as trapping them. Do not touch a bee otherwise because they will kill you.
|Internet Arcade: Bio Attack - Taito Corporation (Fox Video Games license)|
Bio-Attack is a vertically scrolling shoot 'em up arcade game released by Taito in 1983. Here, you control a ship through a human's body while shooting viruses. It was licensed by Fox Video Games, as it is based on the 20th Century Fox film, Fantastic Voyage.
|Internet Arcade: Blaster - Williams / Vid Kidz|
Blaster is an arcade game developed by Eugene Jarvis and released by Williams in 1983. The game is a 3D shooter set in outer space and is a quasi-sequel to Robotron: 2084. The objective is to shoot enemies and avoid obstacles in twenty differently-goaled levels in order to reach paradise. The game had advanced graphics at the time of release, that used scaled sprites to display the impression of three dimensional worlds and asteroid fields...
|Internet Arcade: Bull Fight - Coreland / Sega|
A matator fights against a bull by waving his cape to lure the bull and then stab him with the sword. Sometimes two extra bulls enter the ring to make things more interesting.
|Internet Arcade: Carnival - Sega|
Carnival is a fixed shooter arcade game created by Sega in 1980. It has the distinction of being the first video game with a bonus round. The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player...
|Internet Arcade: Out Run - Sega|
|Internet Arcade: Boggy '84 - Kaneko|
You are a man who must collect a set of keys on a level with several floors. You can jump between floors using springboards, which gives you an advantage over your enemies, who must use ladders to climb between floors. You must also use those in order to decend to a lower floor. Later levels add touches such as a ski slope you must ascend while avoiding the enemies. Hitting them from below will put them out of action.
|Internet Arcade: Champion Baseball - Alpha Denshi Co.|
Champion Baseball (チャンピオン ベースボール?) is a 1983 baseball arcade game developed by Alpha Denshi and published by Sega. The game was a sophisticated sports game for its time, displaying the playfield using multiple camera angles, including a close-up shot of the batter and pitcher, and giving players the option of selecting relief pitchers or pinch hitters, while an umpire looks on attentively to make the game calls...
|Internet Arcade: The Bounty - Orca|
|Internet Arcade: Ghouls 'N Ghosts - Capcom|
Ghouls 'n Ghosts (Japanese: 大魔界村 Hepburn: Daimakaimura, lit. "Great Demon World Village") is a platform game/run and gun developed by Capcom and released as an arcade game in 1988, and subsequently ported to a number of other platforms. It is the sequel to Ghosts 'n Goblins and the second game in the Ghosts 'n Goblins series. The gameplay for Ghouls 'n Ghosts is similar to that of Ghosts 'n Goblins...
Downloads: 361,538 (1 review)